Dear Telamon…

This morning is a momentous occasion. I am emptying my Inbox. Often people send me messages like “… so-and-so was calling me names, please do something…” or “yo dude, give me a custom character plz…”. However, occasionally I get some interesting questions to which I send a thoughtful response. I’m going to start posting some of these. The first is from MrDoomBringer, with whom I exchange several messages a week.

MrDoomBringer writes:

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Luck, Skill, and Chaos

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The other day a player, gameshark, complained to me that he did not like the new Rocket Arena map because it required no skill to play. His main criticism was this: whoever shoots the most rockets wins – just find a good place to stand and spam them. Now obviously this is not entirely correct because if the Rocket Arena map required no skill to play then it is a game of luck. One person is just about as lucky as another, so everyone should be equally good at Rocket Arena. If you visit the Rocket Arena map for 5 minutes, you will notice this is not the case.

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Combat Rankings

I want to discuss something that I’ve been thinking about for two months now – a problem that all of us at Roblox have been anticipating even before we started tracking combat statistics. Actually there are several problems…

Problem #1: The players who have the most time to play Roblox tend to rise to the top.

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